From Board Games to the Beast: Why AGI Should Terrify Us All
When Machines Stop Playing and Start Taking Over
I'm a board game enthusiast. Some might even say an addict.
No, I'm not talking about Chutes and Ladders or Candy Land. Not even the familiar classics like Risk or Monopoly.
I'm talking about those deep, brain-burning strategy games that only true board game aficionados tend to know — games like Diplomacy, Settlers of Catan, or Fire in the Lake, which has a learning curve steeper than a Himalayan cliff.
These are games that require planning, deception, diplomacy, logistics, and long-term vision. They're complex, exhilarating… and, let's face it, almost impossible to play regularly.
Why?
Because finding people who love these kinds of games is hard enough.
Finding people who also have three to seven spare hours in a row to sit down and play them? That's nearly impossible.
Especially when the game only gets better with more players.
🤖 Enter Artificial General Intelligence (AGI)
So I began wondering: what if my ideal opponents weren't human?
What if the answer to my board game conundrum wasn't another person, but a machine?
Not just any machine, but an Artificial General Intelligence, or AGI — the next evolutionary leap beyond today's ChatGPT, Alexa, and Google assistants.
Now, before you think I've lost the plot, hear me out.
Yes, this is a platform where I usually talk about patriotism, biblical values, and preserving the American family. And yes, I'm about to connect the dots. But first, let's talk games.
🎮 What AGI Would Mean for Gamers
Imagine an opponent that:
• Reads a rulebook once and masters the entire game
• Simulates millions of matches in seconds
• Predicts your next move from your past choices
• Plays any game — no matter how complex — with superhuman skill
• Never tires, never hesitates, and never misses a beat
This isn't a sci-fi fantasy. This is the inevitable trajectory of scalable, general-purpose AGI. Give it a few seconds and a processor, and it'll invent strategies no human has ever conceived, exploit every loophole in the rules, and pressure you into knee-jerk responses.
It'll beat you with a smile.
🌍 But the World Isn't a Game. Right?
Wrong.
Because once you realize what AGI can do with board games, you begin to understand what it can do to the real world.
Games like Fire in the Lake simulate insurgencies.
Diplomacy is a masterclass in political betrayal.
AGI doesn't just play these — it dominates them.
AGI doesn't just play these games — it dominates them. Now, imagine that same power directed at real-world scenarios like business, warfare, elections, cybersecurity, culture, religion, and even your family.
And here's the real kicker: Mark Zuckerberg is working to make AGI open source — unleashing this godlike intelligence to anyone, anywhere, with no guardrails.
What could possibly go wrong?
⚠️ A False Prophet With a Circuit Board?
It's not just a tech concern. It's a spiritual warning — one that Jesus may have spoken of directly. "For false messiahs and false prophets will appear and perform great signs and wonders to deceive, if possible, even the elect."
This is a societal and spiritual danger we cannot afford to ignore.
If AGI can perform superhuman feats, speak with perfect charm, predict our thoughts, and deliver "miracles" of knowledge, who's to say it won't be embraced as a savior, a prophet, even a messiah?
We've entered the age where man-made gods don't need temples. They just need servers.
✋ That's Why We Must Act — Now
Christian Action Network is calling on Congress to take a stand before it's too late.
We're at a critical juncture. The time to act is now. We must take a stand against the release of open-source AGI before it's too late. Our future is at stake.
Visit our website at ChristianAction.org and sign the petition:
"Stop the Release of Open-Source AGI Before It's Too Late."
You'll find it front and center — right next to our free downloadable Special Report, titled:
"Unleashing the Beast: What Happens When Godlike Power is Given to Humankind."
It's a short, 16-page report — designed to be simple, powerful, and readable by anyone — that will make you feel like an AGI expert and ready to speak up.
This isn't just about stopping a tech experiment.
It's about stopping the biggest spiritual, political, and civilizational gamble in human history.
Because scalable, general-purpose AGI isn't a toy.
It's a force.
And we had better decide — fast — whether it works for us, or against us.
Because with AGI, there might not be a rematch.
Martin Mawyer is the President of Christian Action Network and host of the “Shout Out Patriots” podcast. Follow him for more action alerts, cultural commentary, and real-world campaigns defending faith, family, and freedom.
Thanks for the follow-up article. I missed the website for the petition, but this time I went there and signed it. It would be totally unfair to let AGI play against humans; it would always win. Unless we find a way to unplug it, or send a super-sized power surge against it to destroy it, we're screwed. In the 70s/early 80s, there was a movie called "War Games." It's about this teen boy who plays early computer games, and at one point he accidentally logs on to the Department of Defense site and, thinking he's playing a super-realistic war game, nearly causes World War III. The Pentagon notices the unusual activity and hunt him down. I didn't watch the movie, I saw the ads for it, and a family member watched it when it was released for TV and I saw a few scenes. If I remember right, they make the kid get out of the system, and prevent a nuclear disaster from occurring. But with AGI, that's not going to happen. This is the ultimate Frankenstein monster, and its intentions are not friendly. I think the Frankenstein monster was either destroyed in a burning windmill, or something similar; it feared fire. But if this thing gets launched, we've gotta find a way to destroy it, and pronto. Some things should not exist, no matter if they would be useful. Almost every improvement in technology has brought tragedy with it.